Records
Selecting a pool of 32 setups by successive halving under expectimax
Registration 0b727d71-5100-4b8b-8fc2-f8fe9d7386a1 (study setups/selection-by-self-play), run 2026-09-19 on AMD Ryzen AI Max (Strix Halo), 32 threads, 125 GB unified memory, Radeon 8060S via ROCm, Linux 6.18. Server commit 0eb994c, research commit 19c62a6.
Command:
cd server && target/release/setups select --policy 'expectimax:{"samples":16,"depth":2}' \
--n 1024 --games 8 --target 32 --seed 20260919 --rules training --threads 8 \
--out ../research/runs/setup-selection/pool.json
The procedure: 1,024 draws of the structured prior, every surviving setup
plays 8 paired games a round (4 fresh prior opponents, both seats, expectimax
over 16 worlds at depth 2 in both seats), the top half by effective score
survives, from round 2 a quarter of the survivors is replaced by mutants
(two pieces of different types swapped, rejected when the mutant breaks
Setup::obeys_structured_rules).
| Round | Pool | Kept | Mutants | Games | Seconds |
|---|---|---|---|---|---|
| 1 | 1024 | 512 | 0 | 8192 | 2070.7 |
| 2 | 512 | 256 | 64 | 4096 | 667.7 |
| 3 | 256 | 128 | 32 | 2048 | 337.8 |
| 4 | 128 | 64 | 16 | 1024 | 180.1 |
| 5 | 64 | 32 | 0 | 512 | 88.3 |
All five rounds completed: 32 setups after 15,872 games in 3,344.6 s on
8 threads (4.7 games per second), inside the registered budget of 50
minutes. The pool holds 32 distinct legal setups, 17 of them mutants;
the best cumulative effective score is 0.917 (0.742 to 0.977 over 24
games) and the worst 0.675 (0.520 to 0.799 over 40 games); every score
is above 0.5. The strongest pressure is on the Flag: all 32 Flags sit on
the back row (the prior draws 74.7% there), giving 3.2 bits of entropy on
the Flag's square over the pool; the Miners follow, with 50.6% on the back
row. The pool file is the committed asset
content/assets/setup-pool.json; the
registered evaluation cells sample it through
"setup":"pool:../research/content/assets/setup-pool.json".
Provenance
Archived output: runs/setup-selection/pool.json (SHA-256
2c21f324887205c070c8b65d3320f27a73d7b62d3d1c43654dda3f631f13de51),
6,340 bytes; run log runs/setup-selection/select.log (SHA-256
ac62fc411a3053d9eb1c3195b7517af790518831000310950dee0451e7604d7c).
Games planned 15,872, attempted 15,872, completed 15,872, interrupted 0.
The run shared the machine with other agents' jobs, which changes wall
time only; the procedure is deterministic under its seed and the pool file
never carries the wall clock, so a rerun with the same arguments is
byte-identical (tested in server/crates/arena/tests/setups.rs). The
run was launched by the session
setup-selection-20260919T044651Z, which a signal ended before the
procedure finished; the detached job survived and completed all rounds,
and this record was filed by the resumed session. No strength claim is
made here; the evaluation cells registered beside this one decide it.